// about

About Gobkit

Last updated 19 August 2026

Gobkit is a 3D game-asset service operated by Alsomind Tech Co., Ltd., a company based in Taipei, Taiwan. It does two things: it gives away 69 CC0 rigged, animated, game-ready .glb models with no account and no API key, and it sells an API that generates new monsters and NPCs from a single call. It is built to be used by AI coding agents and vibe-coded games rather than browsed by hand in a marketplace.

The facts, in one table

Product nameGobkit
Operating companyAlsomind Tech Co., Ltd.
LocationTaipei, Taiwan
FounderAriescar
Contact[email protected]
Websitegobkit.com
What costs nothing69 models — 28 rigged animated characters, 41 static nature props. No account, no API key, no rate limit.
Asset licenceCC0 1.0 Universal (public domain). Commercial use allowed, attribution not required.
Paid plansStarter USD $19/mo (30 monsters) · Pro $39/mo (100) · MAX $99/mo (500, includes the public API key)
PaymentsPaddle, as Merchant of Record. Taxes calculated at checkout.
File formatglTF 2.0 binary (.glb), no Draco, no Meshopt, one material per model
Machine entry pointgobkit.com/api/free — unauthenticated JSON manifest, CORS open
Agent brief/llms.txt (short) · /llms-full.txt (full manual)

Why the CC0 library exists

Most CC0 3D asset libraries are built for a human to browse, click and download. That breaks the moment the thing building your game is an AI agent: it cannot click, and it should not have to scrape. So the library is published as a machine endpoint first — one unauthenticated GET returns every pack and every model URL — and as a browsable page second. The models are CC0 so there is no licence question for an agent to get wrong on your behalf.

The CC0 packs are, and will stay, downloadable at no cost. What Gobkit charges for is generating new ones.

What we will not do

Where to go next

Press, partnerships and business trials

Email [email protected]. If you are evaluating Gobkit for a studio, say so and we will set up a trial key with a real generation quota rather than a demo.